Module: Difference between revisions

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Unicodifying using AWB
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* [[Vitruvian module]], in architecture, the semidiameter of a column at its base.
* [[Vitruvian module]], in architecture, the semidiameter of a column at its base.
* [[Module (role-playing games)]] - scenario or adventure, in role-playing games.
* [[Module (role-playing games)]] - scenario or adventure, in role-playing games.
* [[Module (Architecture)]]- A section of a [[Modular Building]].
* [[Module (architecture)]]- A section of a [[modular building]].
* [[Modular Homes]].
* [[Modular home]]
* [[Module (equipment)]] - a complete subassembly of some sort which can be replaced in its entirety by an identical module or a different module.
* [[Module (equipment)]] - a complete subassembly of some sort which can be replaced in its entirety by an identical module or a different module.



Revision as of 19:14, 8 June 2006

A module is a self-contained component of a system, which has a well-defined interface to the other components; something is modular if it includes or uses modules which can be interchanged as units without disassembly of the module. Design, manufacture, repair, etc. of the modules may be complex, but this is not relevant; once the module exists, it can easily be connected to or disconnected from the system.

Different meanings of module, sorted by category

Computers

Mathematics

Other

See also

Template:Disambig

de:Modul et:Moodul fr:Module it:Modulo ja:モジュール pl:Moduł (matematyka) zh:模